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GI 2008 Papers |
The effects of co-present embodiments on awareness and collaboration in tabletop groupware
David Pinelle, Miguel Nacenta, Carl Gutwin, Tadeusz StachThe effects of peripheral vision and physical navigation on large scale visualization
Robert Ball, Chris NorthLightweight task/application performance using single versus multiple monitors: a comparative study
Youn-ah Kang, John Stasko
Dynamic correction of color appearance on mobile displays
Clifford Lindsay, Emmanuel Agu, Fan WuBackground estimation from non-time sequence images
Miguel Granados, Hans-Peter Seidel, Hendrik P. A. LenschA GPU-friendly method for high dynamic range texture compression using inverse tone mapping
Francesco Banterle, Kurt Debattista, Patrick Ledda, Alan Chalmers
A model of non-preferred hand mode switching
Jaime Ruiz, Andrea Bunt, Edward LankEvaluating one handed thumb tapping on mobile touchscreen devices
Keith B. Perry, Juan Pablo HourcadePerceptibility and utility of sticky targets
Regan L. Mandryk, Carl Gutwin
Single-pass GPU solid voxelization for real-time applications
Elmar Eisemann, Xavier DécoretLiveSync++: enhancements of an interaction metaphor
Peter Kohlmann, Stefan Bruckner, Armin Kanitsar, M. Eduard GröllerContext-controlled flow visualization in augmented reality
Mike Eissele, Matthias Kreiser, Thomas ErtlVector field contours
T. Annen, H. Theisel, C. Rössl, G. Ziegler, H.-P. Seidel
Order and entropy in picture passwords
Saranga Komanduri, Dugald R. HutchingsAn empirical characterisation of electronic document navigation
Jason Alexander, Andy CockburnEvaluation of techniques for visualizing mathematical expression recognition results
Joseph J. LaViola, Jr., Anamary Leal, Timothy S. Miller, Robert C. Zeleznik
Layered variance shadow maps
Andrew Lauritzen, Michael McCoolQuality scalability of soft shadow mapping
Michael Schwarz, Marc StammingerExponential shadow maps
Thomas Annen, Tom Mertens, Hans-Peter Seidel, Eddy Flerackers, Jan Kautz
A scalability study of web-native information visualization
Donald W. Johnson, T. J. Jankun-KellyEffects of avatar's blinking animation on person impressions
Kazuki Takashima, Yasuko Omori, Yoshiharu Yoshimoto, Yuich Itoh, Yoshifumi Kitamura, Fumio KishinoInteractive 3D facial expression posing through 2D portrait manipulation
Tanasai Sucontphunt, Zhenyao Mo, Ulrich Neumann, Zhigang Deng
Interactive global illumination based on coherent surface shadow maps
Tobias Ritschel, Thorsten Grosch, Jan Kautz, Hans-Peter SeidelGeometric displacement on plane and sphere
Elodie Fourquet, William Cowan, Stephen MannConvex hull covering of polygonal scenes for accurate collision detection in games
Rong Liu, Hao Zhang, James BusbyMultiresolution point-set surfaces
Francçois Duranleau, Philippe Beaudoin, Pierre PoulinPNG1 triangles for tangent plane continuous surfaces on the GPU
Christoph Fünfzig, Kerstin Müller, Dianne Hansford, Gerald FarinSurface-based growth simulation for opening flowers
Takashi Ijiri, Mihoshi Yokoo, Saneyuki Kawabata, Takeo Igarashi
SurfaceFusion: unobtrusive tracking of everyday objects in tangible user interfaces
Alex Olwal, Andrew D. WilsonSemantic pointing for object picking in complex 3D environments
Niklas Elmqvist, Jean-Daniel FeketeAnalyzing the kinematics of bivariate pointing
Jaime Ruiz, David Tausky, Andrea Bunt, Edward Lank, Richard Mann
Cascaded treemaps: examining the visibility and stability of structure in treemaps
Hao Lü, James FogartyTowards a model human cochlea: sensory substitution for crossmodal audio-tactile displays
Maria Karam, Frank Russo, Carmen Branje, Emily Price, Deborah I. FelsThe cost of supporting references in collaborative augmented reality
Jeff Chastine, Ying Zhu
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