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Large displays

The effects of co-present embodiments on awareness and collaboration in tabletop groupware
    David Pinelle, Miguel Nacenta, Carl Gutwin, Tadeusz Stach

The effects of peripheral vision and physical navigation on large scale visualization
    Robert Ball, Chris North

Lightweight task/application performance using single versus multiple monitors: a comparative study
    Youn-ah Kang, John Stasko

Image input

Dynamic correction of color appearance on mobile displays
    Clifford Lindsay, Emmanuel Agu, Fan Wu

Background estimation from non-time sequence images
    Miguel Granados, Hans-Peter Seidel, Hendrik P. A. Lensch

A GPU-friendly method for high dynamic range texture compression using inverse tone mapping
    Francesco Banterle, Kurt Debattista, Patrick Ledda, Alan Chalmers

Input

A model of non-preferred hand mode switching
    Jaime Ruiz, Andrea Bunt, Edward Lank

Evaluating one handed thumb tapping on mobile touchscreen devices
    Keith B. Perry, Juan Pablo Hourcade

Perceptibility and utility of sticky targets
    Regan L. Mandryk, Carl Gutwin

Visualization 1

Single-pass GPU solid voxelization for real-time applications
    Elmar Eisemann, Xavier Décoret

LiveSync++: enhancements of an interaction metaphor
    Peter Kohlmann, Stefan Bruckner, Armin Kanitsar, M. Eduard Gröller

Context-controlled flow visualization in augmented reality
    Mike Eissele, Matthias Kreiser, Thomas Ertl

Vector field contours
    T. Annen, H. Theisel, C. Rössl, G. Ziegler, H.-P. Seidel

Evaluation

Order and entropy in picture passwords
    Saranga Komanduri, Dugald R. Hutchings

An empirical characterisation of electronic document navigation
    Jason Alexander, Andy Cockburn

Evaluation of techniques for visualizing mathematical expression recognition results
    Joseph J. LaViola, Jr., Anamary Leal, Timothy S. Miller, Robert C. Zeleznik

Shadows

Layered variance shadow maps
    Andrew Lauritzen, Michael McCool

Quality scalability of soft shadow mapping
    Michael Schwarz, Marc Stamminger

Exponential shadow maps
    Thomas Annen, Tom Mertens, Hans-Peter Seidel, Eddy Flerackers, Jan Kautz

Faces and web

A scalability study of web-native information visualization
    Donald W. Johnson, T. J. Jankun-Kelly

Effects of avatar's blinking animation on person impressions
    Kazuki Takashima, Yasuko Omori, Yoshiharu Yoshimoto, Yuich Itoh, Yoshifumi Kitamura, Fumio Kishino

Interactive 3D facial expression posing through 2D portrait manipulation
    Tanasai Sucontphunt, Zhenyao Mo, Ulrich Neumann, Zhigang Deng

Geometric techniques

Interactive global illumination based on coherent surface shadow maps
    Tobias Ritschel, Thorsten Grosch, Jan Kautz, Hans-Peter Seidel

Geometric displacement on plane and sphere
    Elodie Fourquet, William Cowan, Stephen Mann

Convex hull covering of polygonal scenes for accurate collision detection in games
    Rong Liu, Hao Zhang, James Busby

Multiresolution point-set surfaces
    Francçois Duranleau, Philippe Beaudoin, Pierre Poulin

PNG1 triangles for tangent plane continuous surfaces on the GPU
    Christoph Fünfzig, Kerstin Müller, Dianne Hansford, Gerald Farin

Surface-based growth simulation for opening flowers
    Takashi Ijiri, Mihoshi Yokoo, Saneyuki Kawabata, Takeo Igarashi

Pointing & tracking

SurfaceFusion: unobtrusive tracking of everyday objects in tangible user interfaces
    Alex Olwal, Andrew D. Wilson

Semantic pointing for object picking in complex 3D environments
    Niklas Elmqvist, Jean-Daniel Fekete

Analyzing the kinematics of bivariate pointing
    Jaime Ruiz, David Tausky, Andrea Bunt, Edward Lank, Richard Mann

Visualization 2

Cascaded treemaps: examining the visibility and stability of structure in treemaps
    Hao Lü, James Fogarty

Towards a model human cochlea: sensory substitution for crossmodal audio-tactile displays
    Maria Karam, Frank Russo, Carmen Branje, Emily Price, Deborah I. Fels

The cost of supporting references in collaborative augmented reality
    Jeff Chastine, Ying Zhu


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