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GI 2006 Papers |
Multi-finger cursor techniques
Tomer Moscovich, John HughessymTone: two-handed manipulation of tone reproduction curves
Celine Latulipe, Ian Bell, Charles Clarke, Craig KaplanConcurrent bimanual stylus interaction: a study of non-preferred hand mode manipulation
Edward Lank, Jaime Ruiz, William CowanTNT: improved rotation and translation on digital tables
Jun Liu, David Pinelle, Samer Sallam, Sriram Subramanian, Carl Gutwin
Style components
Ari Shapiro, Yong Cao, Petros FaloutsosRealistic and interactive simulation of rivers
Peter Kipfer, Rüdiger WestermannParticle-based immiscible fluid-fluid collision
Hai Mao, Yee-Hong YangSpherical billboards and their application to rendering explosions
Tamás Umenhoffer, László Szirmay-Kalos, Gábor Szijártó
Faster cascading menu selections with enlarged activation areas
Andy Cockburn, Andrew GinPerformance measures of game controllers in a three-dimensional environment
Chris Klochek, Scott MacKenzieHuman on-line response to visual and motor target expansion
Andy Cockburn, Philip Brock
Early-split coding of triangle mesh connectivity
Martin Isenburg, Jack SnoeyinkCompression of time varying isosurfaces
Ilya Eckstein, Mathieu Desbrun, C.-Jay KuoSurfacing by numbers
Steve Zelinka, Michael GarlandStreaming compression of tetrahedral volume meshes
Martin Isenburg, Peter Lindstrom, Stefan Gumhold, Jonathan Shewchuk
Evaluation of viewport size and curvature of large, high-resolution displays
Lauren Shupp, Robert Ball, Beth Yost, John Booker, Chris NorthThe importance of accurate VR head registration on skilled motor performance
David Sprague, Barry Po, Kellogg BoothIncreased display size and resolution improve task performance in Information-Rich Virtual Environments
Tao Ni, Doug Bowman, Jian Chen
Phrasing techniques for multi-stroke selection gestures
Ken Hinckley, Francois Guimbretiere, Maneesh Agrawala, Georg Apitz, Nicholas ChenFluid inking: augmenting the medium of free-form inking with gestures
Robert Zeleznik, Timothy MillerSuperflick: a natural and efficient technique for long-distance object placement on digital tables
Adrian Reetz, Carl Gutwin, Tadeusz Stach, Miguel Nacenta, Sriram SubramanianHingeSlicer: interactive exploration of volume images using extended 3D slice plane widgets
Tim McInerney, Sara Broughton
Image synthesis using adjoint photons
Keith Morley, Solomon Boulos, Jared Johnson, David Edwards, Peter Shirley, Michael Ashikhmin, Simon PremožeLight animation with precomputed light paths on the GPU
László Szécsi, László Szirmay-Kalos, Mateu Sbert
Rendering geometry with relief textures
Lionel Baboud, Xavier DécoretFast GPU ray tracing of dynamic meshes using geometry images
Nathan Carr, Jared Hoberock, Keenan Crane, John HartImplementing the render cache and the edge-and-point image on graphics hardware
Edgar Velázquez-Armendáriz, Eugene Lee, Kavita Bala, Bruce WalterCycle shading for the assessment and visualization of shape in one and two codimensions
Daniel Weiskopf, Helwig Hauser
Generating custom notification histories by tracking visual differences between web page visits
Saul Greenberg, Michael BoyleThe impact of task on the usage of web browser navigation mechanisms
Melanie Kellar, Carolyn Watters, Michael ShepherdA case-study of affect measurement tools for physical user interface design
Colin Swindells, Karon MacLean, Kellogg Booth, Michael Meitner
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