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Two hands are better than one

The haptic hand: providing user interface feedback with the non-dominant hand in virtual environments
    Luv Kohli, Mary Whitton

TangiMap: a tangible interface for visualization of large documents on handheld computers
    Martin Hachet, Joachim Pouderoux, Pascal Guitton, Jean-Christophe Gonzato

When it gets more difficult, use both hands: exploring bimanual curve manipulation
    Russell Owen, Gordon Kurtenbach, George Fitzmaurice, Thomas Baudel, Bill Buxton

Interacting with walls and tables

Improving drag-and-drop on wall-size displays
    Maxime Collomb, Mountaz Hascoët, Patrick Baudisch, Brian Lee

TractorBeam: seamless integration of local and remote pointing for tabletop displays
    Karen Parker, Regan Mandryk, Kori Inkpen

Exploring non-speech auditory feedback at an interactive multi-user tabletop
    Mark Hancock, Chia Shen, Clifton Forlines, Kathy Ryall

Animation

Controllable real-time locomotion using mobility maps
    Madhusudhanan Srinivasan, Ronald Metoyer, Eric Mortensen

Dynamic Animation and Control Environment
    Ari Shapiro, Petros Faloutsos, Victor Ng-Thow-Hing

Rendering

A practical self-shadowing algorithm for interactive hair animation
    Florence Bertails, Clément Ménier, Marie-Paule Cani

A computational approach to simulate subsurface light diffusion in arbitrarily shaped objects
    Tom Haber, Tom Mertens, Philippe Bekaert, Frank Van Reeth

Interactive rendering of caustics using interpolated warped volumes
    Manfred Ernst, Tomas Akenine-Möller, Henrik Wann Jensen

Reordering for cache conscious photon mapping
    Joshua Steinhurst, Greg Coombe, Anselmo Lastra

Shadows

Soft shadows from extended light sources with penumbra deep shadow maps
    Jean-François St-Amour, Eric Paquette, Pierre Poulin

Automatic generation of consistent shadows for augmented reality
    Katrien Jacobs, Jean-Daniel Nahmias, Cameron Angus, Alex Reche, Celine Loscos, Anthony Steed

Sensing interaction

An empirical investigation of capture and access for software requirements activities
    Heather Richter, Chris Miller, Gregory Abowd, Idris Hsi

Case studies in the use of ROC curve analysis for sensor-based estimates in human computer interaction
    James Fogarty, Ryan Baker, Scott Hudson

Privacy and security awareness

Gathering evidence: use of visual security cues in web browsers
    Tara Whalen, Kori Inkpen

Using relationship to control disclosure in Awareness servers
    Scott Davis, Carl Gutwin

Geometric modeling

A pattern-based data structure for manipulating meshes with regular regions
    Le-Jeng Shiue, Jörg Peters

Extraction and remeshing of ellipsoidal representations from mesh data
    Patricio Simari, Karan Singh

Distance extrema for spline models using tangent cones
    David E Johnson, Elaine Cohen

Islamic star patterns from polygons in contact
    Craig Kaplan

Hand/eye interaction

Evaluation of an on-line adaptive gesture interface with command prediction
    Xiang Cao, Ravin Balakrishnan

Moving objects with 2D input devices in CAD systems and Desktop Virtual Environments
    Ji-Young Oh, Wolfgang Stuerzlinger

Efficient eye pointing with a fisheye lens
    Michael Ashmore, Andrew Duchowski, Garth Shoemaker

Using social geometry to manage interruptions and co-worker attention in office environments
    Maria Danninger, Roel Vertegaal, Daniel Siewiorek, Aadil Mamuji

Image-based editing and image-based animation

Image-guided fracture
    David Mould

Interactive material replacement in photographs
    Steve Zelinka, Hui Fang, Michael Garland, John Hart

Isoluminant color picking for non-photorealistic rendering
    Trân-Quân Luong, Ankush Seth, Allison Klein, Jason Lawrence

Interactive vector fields for painterly rendering
    Sven Olsen, Bruce Maxwell, Bruce Gooch


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