GI logo
GI 2002 Online Papers



Layered Environment-Map Impostors for Arbitrary Scenes

Stefan Jeschke , Michael Wimmer , and Heidrun Schumann

Abstract

This paper presents a new impostor-based approach to accelerate the rendering of very complex static scenes. The scene is partitioned into viewing regions, and a layered impostor representation is precalculated for each of them. An optimal placement of impostor layers guarantees that our representation is indistinguishable from the original geometry. Furthermore the algorithm exploits common graphics hardware both during preprocessing and rendering. Moreover the impostor representation is compressed using several strategies to cut down on storage space.

The Paper

PDF paper (478 Kb)

Additional material


Up to Graphics Interface home page