GI logo
GI 2001 Online Papers

3D Mesh Compression Using Fixed Spectral Bases

Zachi Karni and Craig Gotsman

Abstract

We show how to use fixed bases for efficient spectral compression of 3D meshes. In contrast with compres-sion using variable bases, this permits efficient decoding of the mesh. The coding procedure involves efficient mesh augmentation and generation of a neighborhood-preserving mapping between the vertices of a 3D mesh with arbitrary connectivity and those of a 6-regular mesh.

The Paper

PDF paper (2984 Kb)


Up to Graphics Interface home page