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| GI'96 Online Papers |
This paper presents a treatment of first-order discontinuities (D1) that arise in discontinuity meshes. An algorithm is described that, given a planar D1 discontinuity surface in a polyhedral scene, computes the corresponding discontinuity curves on the faces of the scene. A method is described to efficiently update the backprojection across a D1 discontinuity curve. An alternative update method is presented which is novel and numerically robust.
Keywords: D1 discontinuity, discontinuity meshing, shadows, radiosity, global illumination
@inproceedings{GhaliStewart-gi96,
title = "A complete treatment of D1 discontinuities in a
discontinuity mesh",
author = "Sherif Ghali and James Stewart",
booktitle = "Graphics Interface",
year = "1996",
month = "May",
pages = "122--131"
}