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GI 1996 Papers |
Click on a title to get the abstract and a further link to the Postscript paper.
Here's the Bibtex bibliography.
Database management for interactive display of large architectural models
Thomas Funkhouser
An adaptable software architecture for rapidly creating information visualizations
Rick Kazman and Jeromy Carrière
Awareness through fisheye views in relaxed-WYSIWIS groupware
Saul Greenberg, Carl Gutwin, and Andy Cockburn
Geometric deformation by merging a 3D-object with a simple shape
Philippe Decaudin
Multi-frame thrashless ray casting with advancing ray-front
Asish Law and Roni Yagel
Error diffusion: wavefront traversal and contrast considerations
Avi Naiman and David Lam
Programming support for blossoming
Wayne Liu and Stephen Mann
Spatial bounding of self-affine iterated function system attractor sets
Jonathan Rice
Rendering caustics on non-Lambertian surfaces
Henrik Jensen
A complete treatment of D1 discontinuities in a discontinuity mesh
Sherif Ghali and James Stewart
Fast rendering of complex environments using a spatial hierarchy
Bradford Chamberlain, Tony DeRose, Dani Lischinski, David Salesin, and John Snyder
Hierarchical visibility culling for spline models
Subodh Kumar and Dinesh Manocha
Painting gradients: Free-form surface design using shading patterns
C.W.A.M. van Overveld
Interactive construction of smoothly blended star solids
Ergun Akleman
Surface intersection using affine arithmetic
Luiz Henrique de Figueiredo
A technique for constructing developable surfaces
Meng Sun and Eugene Fiume
Triangular B-splines for blending and filling of polygonal holes
Ron Pfeifle and Hans-Peter Seidel
Topological evolution of surfaces
Douglas DeCarlo and Jean Gallier
Realistic animation of liquids
Nick Foster and Demitri Metaxas
Knowledge-driven, interactive animation of human running
Armin Bruderlin and Tom Calvert
Emotion from Motion
Kenji Amaya, Armin Bruderlin, and Tom Calvert
Visualizing geometric uncertainty of surface interpolants
Suresh Lodha, Bob Sheehan, Alex Pan, and Craig Wittenbrink
Visualization of developmental processes by extrusion in space-time
Mark Hammel and Przemyslaw Prusinkiewicz
Exploring human visualization of computer algorithms
Sarah Douglas, Christopher Hundhausen, and Donna McKeown
Virtual pointing on a computer display: non-linear control-display mappings
Evan Graham
The effect of feedback on a color selection interface
Sarah Douglas and Ted Kirkpatrick
View synthesis from unregistered 2-D images
Parag Havaldar, Mi-Suen Lee, and Gérard Medioni
Algebraic loop detection and evaluation algorithms for curve and surface interrogations
Shankar Krishnan and Dinesh Manocha
Interactive visualization and augmentation of mechanical assembly sequences
Rajeev Sharma and Jose Molineros
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