GI logo                 GI 1996 Papers



Click on a title to get the abstract and a further link to the Postscript paper.

Here's the Bibtex bibliography.


Papers

Database management for interactive display of large architectural models
     Thomas Funkhouser

An adaptable software architecture for rapidly creating information visualizations
     Rick Kazman and Jeromy Carrière

Awareness through fisheye views in relaxed-WYSIWIS groupware
     Saul Greenberg, Carl Gutwin, and Andy Cockburn

Geometric deformation by merging a 3D-object with a simple shape
     Philippe Decaudin

Multi-frame thrashless ray casting with advancing ray-front
     Asish Law and Roni Yagel

Error diffusion: wavefront traversal and contrast considerations
     Avi Naiman and David Lam

Programming support for blossoming
     Wayne Liu and Stephen Mann

Spatial bounding of self-affine iterated function system attractor sets
     Jonathan Rice

Rendering caustics on non-Lambertian surfaces
     Henrik Jensen

A complete treatment of D1 discontinuities in a discontinuity mesh
     Sherif Ghali and James Stewart

Fast rendering of complex environments using a spatial hierarchy
     Bradford Chamberlain, Tony DeRose, Dani Lischinski, David Salesin, and John Snyder

Hierarchical visibility culling for spline models
     Subodh Kumar and Dinesh Manocha

Painting gradients: Free-form surface design using shading patterns
     C.W.A.M. van Overveld

Interactive construction of smoothly blended star solids
     Ergun Akleman

Surface intersection using affine arithmetic
     Luiz Henrique de Figueiredo

A technique for constructing developable surfaces
     Meng Sun and Eugene Fiume

Triangular B-splines for blending and filling of polygonal holes
     Ron Pfeifle and Hans-Peter Seidel

Topological evolution of surfaces
     Douglas DeCarlo and Jean Gallier

Realistic animation of liquids
     Nick Foster and Demitri Metaxas

Knowledge-driven, interactive animation of human running
     Armin Bruderlin and Tom Calvert

Emotion from Motion
     Kenji Amaya, Armin Bruderlin, and Tom Calvert

Visualizing geometric uncertainty of surface interpolants
     Suresh Lodha, Bob Sheehan, Alex Pan, and Craig Wittenbrink

Visualization of developmental processes by extrusion in space-time
     Mark Hammel and Przemyslaw Prusinkiewicz

Exploring human visualization of computer algorithms
     Sarah Douglas, Christopher Hundhausen, and Donna McKeown

Virtual pointing on a computer display: non-linear control-display mappings
     Evan Graham

The effect of feedback on a color selection interface
     Sarah Douglas and Ted Kirkpatrick

View synthesis from unregistered 2-D images
     Parag Havaldar, Mi-Suen Lee, and Gérard Medioni

Algebraic loop detection and evaluation algorithms for curve and surface interrogations
     Shankar Krishnan and Dinesh Manocha

Interactive visualization and augmentation of mechanical assembly sequences
     Rajeev Sharma and Jose Molineros


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